How many units are in Anime RNG Defense?
Community wikis track 84 units plus 11 spawners. The units database expands individual entries over time.

Anime RNG Defense unit tier list for Roblox — community S-tier picks, traits, multi-hit roles, and placement for Anime RNG Defense.
This Anime RNG Defense unit tier list ranks defenders you roll with Crystals across six rarity bands. Wiki trackers list 84+ units; this page focuses on combat units — not spawner objects — and how they perform after Update 2.
Community testers describe anime-style strikers, blasters, and supports similar to popular shonen heroes. Anime RNG Defense Wiki uses role labels (DPS, AoE, support) rather than claiming official licensed names. Verify the unit portrait in your inventory before comparing tiers.
Tier grades weigh wave clear speed on mainline maps, Innovation City medium difficulty, and Cursed Highschool hard content from the JJK update. A B-tier Rare can still S-clear starter waves if traits roll strong and you upgrade between waves instead of spamming new placements.
Pair this list with the roll rates page for 1/N odds, the luck guide for boosted Divine sessions, and the units database for the full searchable table as we expand entries.
Stat rerolls matter: each unit carries traits on damage, SPA, and range on damage, range, and SPA. trait rerolls reroll all three; targeted trait rerolls target one stat. A Legendary with F damage can fall to B-tier until you fix traits in the lobby lobby upgrade menu.
S-tier Anime RNG Defense units are defenders you place every run once unlocked — high rarity or exceptional grades on a lower band. Divine rolls with S damage and S cooldown dominate late Cursed Highschool clears when upgraded mid-wave.
Legendary single-target DPS with S grades on all three stats belongs here even before Divine chase completes. Community tier notes describe high-burst carries with short SPA after trait bonuses — strong boss phase damage.
AoE S-tier picks clear mob density on Innovation City lanes where split paths punish single-target only teams. Look for Epic or Legendary units whose range grade hits A or S so upgrades reach back-line spawn points.
Support S-tier is rarer but valuable: economy buffs, freeze-style utility, or team-wide damage auras that multiply your DPS slot. Do not force a support into S-tier if your roster lacks a primary carry — role balance beats tier inflation.
Before labeling your own roll S-tier, run three tests: mainline wave 10+, Innovation City milestone wave, and one Cursed Highschool boss attempt. If the unit shaves meaningful seconds or prevents a leak on all three, promote it on your personal list.
| Unit (community) | Rarity | Role | Tier |
|---|---|---|---|
| Legendary burst DPS (archetype) | Legendary | Single-target DPS | S |
A-tier Anime RNG Defense units are strong flex picks — excellent on some maps, merely good on others. Most Epic rolls with mixed A/B grades land here until targeted trait rerolls push them into S territory.
Epic and Legendary flex picks with mixed A/B grades often sit at A-tier: reliable AoE or single-target with one weak grade holding them back. These are your second-slot defenders when S-tier carries are locked to a single map strategy.
Rare units cap at A-tier in most tier lists even with perfect grades because rarity ceilings limit upgrade scaling. That does not mean sell every Rare — budget A-tier clears mainline while you farm crystals for roll sessions.
Map synergy defines A-tier more than community averages. An A-tier melee brawler spikes to S on short-lane maps but drops on Cursed Highschool boss routes needing range. Check the maps guide before benching an A-tier pick.
Team builder tip: slot A-tier units in flex positions 3–4 on the best team template while reserving premium trait rerolls for S-tier candidates or future Divine rolls.
| Unit (community) | Rarity | Role | Tier |
|---|---|---|---|
| Epic AoE wave clear (archetype) | Epic | AoE | A |
| Epic single-target slasher (archetype) | Epic | Single-target | A |
B-tier Anime RNG Defense units are starter placeholders — Common through Rare defenders you place until a roll session upgrades the roster. Budget melee and support archetypes in sample data often land here due to rarity caps, not useless kits.
Do not invest targeted trait rerolls in B-tier placeholders unless you have zero alternatives for a map gate. trait rerolls and targeted trait rerolls are store resources better saved for Epic+ units that will survive the JJK update difficulty spike.
B-tier still clears tutorial waves and early mainline. Upgrade one B-tier carry slightly instead of spreading gold across four placements — thin upgrades leak waves faster than a single strong defender.
Sell or stash B-tier duplicates only after checking trait variance. Two copies of the same Rare with different traits may hide an A-tier reroll candidate worth one trait reroll pass.
When B-tier is all you own for Innovation City, focus on luck-boosted roll sessions rather than forcing map progress. See roll rates for realistic Epic and Legendary timelines.
| Unit (community) | Rarity | Role | Tier |
|---|---|---|---|
| Rare frontline brawler (archetype) | Rare | Melee | B |
| Rare utility support (archetype) | Rare | Utility | B |
Rarity sets roll odds; grades set performance. The Anime RNG Defense unit tier list crosses both axes so you do not overvalue a Divine with weak traits or undervalue an Epic with strong traits on all three stats.
Reported rarity bands follow steep 1/N curves from Common at roughly 1/2–1/5 up to Divine at 1/10,001–1/100,000,000. Full table on the roll rates page.
Grade bands approximate percentage modifiers — S adds roughly +25% to +32% on damage, range, or cooldown reduction depending on stat. F grades hover near baseline or small penalties. Reroll at the lobby upgrade menu until key stats hit A or S.
Eleven spawners affect how fast units enter the field but do not replace a weak unit tier. Spawner content lives on the units hub separately from this combat tier list.
After Mera patches, rerun rarity odds before demoting units — sometimes balance buffs raise base stats globally, silently bumping B-tier favorites into A-tier without changing grades.
| Rarity | Odds (reported) | Typical tier cap |
|---|---|---|
| Common | 1/2 – 1/5 | D |
| Uncommon | 1/6 – 1/20 | C |
| Rare | 1/21 – 1/100 | B |
| Epic | 1/101 – 1/1,000 | A |
| Legendary | 1/1,001 – 1/10,000 | S |
| Divine | 1/10,001 – 1/100,000,000 | S+ |
Community wikis track 84 units plus 11 spawners. The units database expands individual entries over time.
If damage or cooldown traits are weak, one trait reroll often moves a unit up a full tier. Use targeted trait rerolls when two stats are already A or S.
Your highest rarity roll with the best grades — often Epic or Legendary DPS from codes and early crystals. Follow the beginner guide before chasing Divine.
No. Spawners are economy placements listed separately on the units page. This tier list covers combat defenders only.
Matched by build plan, shared topics, and guide progression — not random related links.